CONTENTS:- 1. Introduction. 2. Graphic Instructions. 3. Microcomputers in Instructional Computer Graphics. 4. Psychological Foundations of Instructional Graphics. 5. Instructional Visual Research. 6. Review of Instructional Visual Research. 7. Designing Graphics for Computer. 8. Interactive Visual Learning Environments. 9. Multimedia.
The book provides the reader with a thorough treatment of the basic and advanced topics of today's graphics algorithms and techniques, the adaptation of the definitive book in the field provides a moreconcise, less expensive introduction to computer graphics. While retaiing the currency and accuracy of the larger work, coverage has been trimmed to the essential topics. Explanations of key concepts have been expanded and further illustrated, assuming less background on the part of the reader.